Monday, March 10, 2014

Initial Quad design model renders

First, an update on my Crater Lake project. The glue shrinks as it dries, and leaves behind a rough shiny surface instead of a smooth flat surface. So I'll be looking into buying some clear resin / water effects to pour into the crater to make the water for the lake. I'll post pics when that's done, but it probably won't be for two or so weeks.

Today I finalized my prototype 3D computer models, for the figures I'll be using to test while designing the introductory rules for QuadCommand. Here's renders of the models I've put together so far (not to scale). I've got the treads on the feet now, and have made torso, leg and cockpit adjustments to ensure they will 3D print out correctly.

I'll be ordering physical copies of these test figures next week, and hopefully within a week or two of that they'll arrive and I can paint them up and start real work on the game's rules system. I've also designed a few scenery pieces which I'll order a few of as well to test them out too.

Click on pictures to view them full size as usual.

The Huntsman is the smallest Quad at the moment, and comes with advanced ECM that not only disrupts sensors on enemies, but they can also use it to target a specific enemy and reduce the range of their weapons by jamming it's ability to get a target lock. It has three turreted laser cannons.

The Commanche Quads are smaller ones as well, sporting standard ECM and long range sensors, used mainly in Recon roles.The Armoured Variant is the standard, with two Laser Cannons and six Direct-Fire Missiles. The Bombard Variant replaces the Direct-Fire Missiles with six Bombard Missiles. The Enhanced Weaponry variant is the same as the AV, but with doubled Laser Cannons.
The Baku are similar to the Commanches, but slightly more heavily armoured and sporting an Incinerator - used to burn out scenery locations and standard vehicles, and to clear out holed-up infantry groups. They also perform Recon duties. The Armoured Variant is the standard, sporting two Laser Cannons, the Incinerator, and four Direct-Fire Missiles. The Bombard Variant replaces the Direct-Fire Missiles with Bombard Missiles, and the Enhanced Weaponry variant is the same as the AV, but doubles the Laser Cannons.
The Striker is a heavier Quad with greater firepower and armour, but without things like ECM Suites, designed purely for combat roles. The Varmoured Variant is the standard, with four Laser Cannons and a Sniper Cannon. The Enhanced Weaponry Variant removes two of the Laser Cannons and replaces them with a Tesla Coil.
The Shen is similar to the Striker, but with greater armour and firepower, though this also comes at reduced speed. The Armoured Variant is the standard, with two Laser Cannons, two Tesla Coils, and four Direct-Fire Missiles. The Enhanced Weaponry and Bombard Missiles variant replaces the two Laser Cannons with a third Tesla Coil, and replaces the Direct-Fire Missiles with six area-effect Bombard Missiles.

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